____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"
- page
: OggData
- Parent
: CBuildRestrictionAddOn
, CBuildRestrictionOnTop
- ParentName
: CBuildRestrictionAddOn
, CBuildRestrictionOnTop
- Patch
: CEditor
- PatchIndex
: CEditor
- PatchManager
: CMap
- PatchOutlineColor
: CEditor
- PatchType
: CPatchIcon
- Path
: CUnit::_order_data_::_order_move_
- Patrol
: COrder
- Percent
: CConstructionFrame
, BurningBuildingFrame
- PieMenu
: CUserInterface
- PlacementError
: GameSound
- PlacementSuccess
: GameSound
- Player
: PlayerAi
, EditorAction
, CNetworkChat
, CUnit
- PlayerColorTextures
: CPlayerColorGraphic
- PlayerNeutral
: Polymorph
- Players
: FullReplay
- PlayerSide
: CMapInfo
- PlayerSlot
: CUnit
- PlayerType
: CMapInfo
- Playing
: SoundChannel
- PlyName
: CNetworkHost
- PlyNr
: CNetworkHost
- Point
: CUserInterface
, SoundChannel
- Points
: CUnitType
- Port
: CNetworkHost
- PortalType
: SpawnPortal
- Pos
: CSample
, ButtonAction
- pos
: CParticle
- PosX
: LogEntry
- PosY
: LogEntry
- Presets
: Settings
- pressedImage
: ImageButton
- PrevContained
: CUnit
- Priority
: CUnitType
- ProductionCosts
: CUnitType
- ProductionEfficiency
: CUnit
, CUnitType
- ProductionRate
: CUnitType
, CPlayer
- Progress
: CUnit::_order_data_::_order_built_
, CUnit::_order_data_::_order_repair_
- puff
: CSmokeParticle
Generated on Sat Feb 21 00:28:22 2009 for Bos Wars by
1.5.6