____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"#include <unit.h>
Public Attributes | |
| char | Fast |
| Flag fast move (one step). | |
| char | Length |
| stored path length | |
| char | Path [MAX_PATH_LENGTH] |
| directions of stored path | |
Definition at line 643 of file unit.h.
Flag fast move (one step).
Definition at line 644 of file unit.h.
Referenced by CclParseMove(), NextPathElement(), and SaveUnit().
stored path length
Definition at line 645 of file unit.h.
Referenced by CclParseMove(), DoActionMove(), NewPath(), NextPathElement(), and SaveUnit().
| char CUnit::_order_data_::_order_move_::Path[MAX_PATH_LENGTH] |
directions of stored path
Definition at line 647 of file unit.h.
Referenced by CclParseMove(), NewPath(), NextPathElement(), and SaveUnit().
1.5.6