Here is a list of all file members with links to the files they belong to:
- GameCallbacks
: mainloop.cpp
, video.h
- GameCursor
: cursor.cpp
, cursor.h
- GameCycle
: stratagus.h
, stratagus.cpp
- GameDefeat
: results.h
- GameDiplomacyButtonClicked
: interface.h
, mouse.cpp
- GameDraw
: results.h
- GameFont
: include/font.h
, font.cpp
- GameMainLoop()
: mainloop.cpp
, stratagus.h
- GameMenuButtonClicked
: mouse.cpp
, interface.h
- GameNoResult
: results.h
- GameObserve
: interface.h
, interface.cpp
- GamePaused
: interface.h
, interface.cpp
- GameQuitToMenu
: results.h
- GameRestart
: results.h
- GameResult
: game.cpp
, results.h
- GameResults
: results.h
- GameRunning
: interface.h
, interface.cpp
- GameSettings
: game.cpp
, settings.h
- GameSounds
: sound.cpp
, sound.h
- GameTimer
: trigger.cpp
, trigger.h
- GameTranslation
: translate.h
, translate.cpp
- GameTypeFreeForAll()
: game.cpp
- GameTypeLeftVsRight()
: game.cpp
- GameTypeManTeamVsMachine()
: game.cpp
- GameTypeManVsMachine()
: game.cpp
- GameTypes
: settings.h
- GameTypeTopVsBottom()
: game.cpp
- GameVictory
: results.h
- GatherResource()
: action_resource.cpp
- GCN_EXCEPTION
: exception.h
- gcnAllegro()
: allegro.h
- gcnGuichanVersion()
: guichan.cpp
, guichan.h
- gcnSDL()
: gsdl.h
, gsdl.cpp
- GetAStarFixedUnitCrossingCost()
: pathfinder.h
, astar.cpp
- GetAStarMovingUnitCrossingCost()
: pathfinder.h
, astar.cpp
- GetAStarUnknownTerrainCost()
: pathfinder.h
, astar.cpp
- GetButtonStatus()
: botpanel.cpp
- GetCallbacks()
: video.h
, sdl.cpp
- GetChannelSample()
: sound_server.h
, sound_server.cpp
- GetClipboard()
: util.h
, util.cpp
- GetColor()
: minimap.cpp
- GetCompareFunction()
: trigger.cpp
- GetDefaultTextColors()
: include/font.h
, font.cpp
- GetDoubleClickDelay()
: interface.h
, interface.cpp
- GetEffectsVolume()
: sound_server.h
, sound_server.cpp
- GetFirstContainer()
: unit.cpp
- GetGamePaused()
: game.cpp
, interface.h
- GetGameSpeed()
: game.cpp
, interface.h
- GetGrabMouse()
: ui.h
, ui.cpp
- GetHoldClickDelay()
: interface.h
, interface.cpp
- getHorizontalPosition()
: chunkparticle.cpp
- GetHotKey()
: include/font.h
, font.cpp
- GetKeyScroll()
: ui.h
, ui.cpp
- GetLeaveStops()
: ui.cpp
, ui.h
- GetMissileMapArea()
: missile.cpp
- GetMouseScroll()
: ui.h
, ui.cpp
- GetMusicVolume()
: sound_server.h
, sound_server.cpp
- GetNetworkState()
: tolua.cpp
- GetNextOrder()
: command.cpp
- GetNumberUnitsOfGroup()
: groups.cpp
, unit.h
- GetNumOpponents()
: trigger.cpp
, tolua.cpp
- GetOrderPosition()
: unit_draw.cpp
- GetPieUnderCursor()
: mouse.cpp
- GetProductionCost()
: action_build.cpp
, action_train.cpp
- getReparableUnits()
: script_ai.cpp
- GetSaveDir()
: savegame.cpp
- GetSpriteIndex()
: script_unittype.cpp
, unit_draw.cpp
- GetStillFrame()
: unittype.cpp
- GetTicks()
: video.h
, video.cpp
- GetTimer()
: tolua.cpp
, trigger.cpp
- GetUnitsOfGroup()
: groups.cpp
, unit.h
- getUnitTypeFromString()
: script_ai.cpp
- GetUTF8()
: font.cpp
- GetVariableIndex()
: script_unittype.cpp
, unittype.h
- getVerticalPosition()
: chunkparticle.cpp
- GetViewport()
: ui.h
, ui.cpp
- GIVERESOURCE_INDEX
: unittype.h
- glCompressedTexImage1DARB
: sdl.cpp
, video.h
- glCompressedTexImage2DARB
: sdl.cpp
, video.h
- glCompressedTexImage3DARB
: video.h
, sdl.cpp
- glCompressedTexSubImage1DARB
: video.h
, sdl.cpp
- glCompressedTexSubImage2DARB
: sdl.cpp
, video.h
- glCompressedTexSubImage3DARB
: video.h
, sdl.cpp
- glGetCompressedTexImageARB
: sdl.cpp
, video.h
- GLMaxTextureSize
: video.h
, sdl.cpp
- GlobalMissiles
: missile.cpp
- GLTextureCompressionSupported
: sdl.cpp
, video.h
- GMASK
: video.h
- GodMode
: interface.cpp
, interface.h
- GraphicHash
: graphic.cpp
- GraphicPlayerPixels()
: player.cpp
, player.h
- Graphics
: graphic.cpp
- gravity
: chunkparticle.cpp
- GreaterThan
: unittype.h
- GreaterThanEqual
: unittype.h
- GroupCclRegister()
: unit.h
, groups.cpp
- GroupId
: selection.cpp
- Groups
: groups.cpp
- GSHIFT
: video.h
- Gui
: patch_editor.cpp
, stratagus.cpp
, editloop.cpp
, widgets.cpp
- GuichanActive
: widgets.h
- GuichanCallbacks
: widgets.cpp
- gzseek()
: iolib.cpp