____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"
Go to the source code of this file.
Enumerations | |
| enum | GameResults { GameNoResult, GameVictory, GameDefeat, GameDraw, GameQuitToMenu, GameRestart } |
Variables | |
| GameResults | GameResult |
| Outcome of the game. | |
Definition in file results.h.
| enum GameResults |
Outcome of the game.
Definition at line 75 of file game.cpp.
Referenced by CreateGame(), StopGame(), tolua_get_GameResult(), and tolua_set_GameResult().
1.5.6