____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "stratagus.h"
#include <string>
#include <map>
#include <list>
#include "video.h"
#include "player.h"
#include "intern_video.h"
#include "iocompat.h"
#include "iolib.h"
Go to the source code of this file.
Functions | |
| static void | FreeSurface (SDL_Surface **surface) |
| void | FreeOpenGLGraphics () |
| Reload OpenGL graphics. | |
| void | ReloadGraphics () |
| Reload OpenGL. | |
| static int | PowerOf2 (int x) |
| static void | MakeTextures2 (CGraphic *g, GLuint texture, CUnitColors *colors, int ow, int oh) |
| static void | MakeTextures (CGraphic *g, int player, CUnitColors *colors) |
| void | MakeTexture (CGraphic *g) |
| Make an OpenGL texture of the player color pixels only. | |
| void | MakePlayerColorTexture (CPlayerColorGraphic *g, int player) |
| Free OpenGL graphics. | |
Variables | |
| static int | HashCount |
| static std::map< std::string, CGraphic * > | GraphicHash |
| static std::list< CGraphic * > | Graphics |
Definition in file graphic.cpp.
| void FreeOpenGLGraphics | ( | ) |
Reload OpenGL graphics.
Free OpenGL graphics
Definition at line 732 of file graphic.cpp.
References Graphics, CGraphic::NumTextures, CPlayerColorGraphic::PlayerColorTextures, and PlayerMax.
Referenced by CVideo::ResizeScreen().
| static void FreeSurface | ( | SDL_Surface ** | surface | ) | [static] |
Free a SDL surface
| surface | SDL surface to free |
Definition at line 668 of file graphic.cpp.
Referenced by CGraphic::Free(), and CGraphic::Resize().
| void MakePlayerColorTexture | ( | CPlayerColorGraphic * | g, | |
| int | player | |||
| ) |
Free OpenGL graphics.
Make an OpenGL texture with the player colors.
| g | The graphic to texture with player colors. | |
| player | Player number to make textures for. |
Definition at line 1069 of file graphic.cpp.
References MakeTextures(), CPlayerColorGraphic::PlayerColorTextures, and Players.
Referenced by CPlayerColorGraphic::DrawPlayerColorFrameClip(), CPlayerColorGraphic::DrawPlayerColorFrameClipX(), and ReloadGraphics().
| void MakeTexture | ( | CGraphic * | g | ) |
Make an OpenGL texture of the player color pixels only.
Make an OpenGL texture or textures out of a graphic object.
| g | The graphic object. |
Definition at line 1054 of file graphic.cpp.
References MakeTextures(), and CGraphic::Textures.
Referenced by CGraphic::Load(), MakeFontColorTextures(), CGraphic::MakeShadow(), ReloadGraphics(), and CGraphic::Resize().
| static void MakeTextures | ( | CGraphic * | g, | |
| int | player, | |||
| CUnitColors * | colors | |||
| ) | [static] |
Make an OpenGL texture or textures out of a graphic object.
| g | The graphic object. | |
| player | Player number. | |
| colors | Unit colors. |
Definition at line 1008 of file graphic.cpp.
References GLMaxTextureSize, CGraphic::GraphicHeight, CGraphic::GraphicWidth, MakeTextures2(), CGraphic::NumTextures, CPlayerColorGraphic::PlayerColorTextures, PowerOf2(), CGraphic::TextureHeight, CGraphic::Textures, and CGraphic::TextureWidth.
Referenced by MakePlayerColorTexture(), and MakeTexture().
| static void MakeTextures2 | ( | CGraphic * | g, | |
| GLuint | texture, | |||
| CUnitColors * | colors, | |||
| int | ow, | |||
| int | oh | |||
| ) | [static] |
Make an OpenGL texture or textures out of a graphic object.
| g | The graphic object. | |
| texture | Texture. | |
| colors | Unit colors. | |
| ow | Offset width. | |
| oh | Offset height. |
Definition at line 879 of file graphic.cpp.
References _C_, CUnitColors::Colors, DebugPrint, GLMaxTextureSize, GLTextureCompressionSupported, CGraphic::GraphicHeight, CGraphic::GraphicWidth, PlayerColorIndexCount, PlayerColorIndexStart, PowerOf2(), CGraphic::Surface, UseGLTextureCompression, and CGraphic::Width.
Referenced by MakeTextures().
| static int PowerOf2 | ( | int | x | ) | [static] |
Find the next power of 2 >= x
Definition at line 863 of file graphic.cpp.
Referenced by MakeTextures(), and MakeTextures2().
| void ReloadGraphics | ( | ) |
Reload OpenGL.
Reload OpenGL graphics
Definition at line 753 of file graphic.cpp.
References Graphics, MakePlayerColorTexture(), MakeTexture(), CPlayerColorGraphic::PlayerColorTextures, and PlayerMax.
Referenced by ReloadOpenGL().
std::map<std::string, CGraphic *> GraphicHash [static] |
Definition at line 57 of file graphic.cpp.
Referenced by CPlayerColorGraphic::ForceNew(), CGraphic::ForceNew(), CGraphic::Free(), CPlayerColorGraphic::New(), and CGraphic::New().
Definition at line 59 of file graphic.cpp.
Referenced by CGraphic::Free(), FreeOpenGLGraphics(), CGraphic::Load(), and ReloadGraphics().
int HashCount [static] |
Definition at line 55 of file graphic.cpp.
Referenced by CPlayerColorGraphic::ForceNew(), and CGraphic::ForceNew().
1.5.6