____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"#include <missile.h>

Public Member Functions | |
| virtual void | Action () |
Definition at line 471 of file missile.h.
| void MissilePointToPointWithHit::Action | ( | ) | [virtual] |
Missile flies from x,y to x1,y1 showing the first frame and then shows a hit animation.
Implements Missile.
Definition at line 1246 of file missile.cpp.
References MissileHit(), NextMissileFrame(), PointToPointMissile(), MissileType::Sleep, Missile::TTL, Missile::Type, and Missile::Wait.
1.5.6