____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

wav.cpp File Reference

wav support More...

#include "stratagus.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "SDL.h"
#include "SDL_endian.h"
#include "iolib.h"
#include "sound_server.h"
#include "wav.h"

Go to the source code of this file.

Classes

struct  WavData
class  CSampleWav
class  CSampleWavStream

Functions

CSampleLoadWav (const std::string &name, int flags)
 Load a wav file.


Detailed Description

wav support

Definition in file wav.cpp.


Function Documentation

CSample* LoadWav ( const std::string &  name,
int  flags 
)


Generated on Sat Feb 21 00:28:22 2009 for Bos Wars by  doxygen 1.5.6