____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"#include <script.h>
Public Attributes | |
| int | Type |
| void * | Data |
Definition at line 55 of file script.h.
Definition at line 56 of file script.h.
Referenced by CclGetSound(), CclGetUnitType(), CclMakeSound(), CclMakeSoundGroup(), and CclSoundForName().
| void* _lua_user_data_::Data |
Definition at line 57 of file script.h.
Referenced by CclDefineGameSounds(), CclGetSound(), CclGetUnitType(), CclMakeSound(), CclMakeSoundGroup(), and CclSoundForName().
1.5.6