____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

SettingsPresets Struct Reference

#include <settings.h>

List of all members.

Public Attributes

int Team
 Team of player -- NOT SELECTABLE YET.
int Type
 Type of player (for network games).


Detailed Description

Definition at line 47 of file settings.h.


Member Data Documentation

Team of player -- NOT SELECTABLE YET.

Definition at line 48 of file settings.h.

Referenced by ApplyReplaySettings(), InitSettings(), and StartReplay().

Type of player (for network games).

Definition at line 49 of file settings.h.

Referenced by ApplyReplaySettings(), CreateGame(), InitSettings(), NetworkGamePrepareGameSettings(), and StartReplay().


The documentation for this struct was generated from the following file:

Generated on Sat Feb 21 00:28:25 2009 for Bos Wars by  doxygen 1.5.6