____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

Origin Struct Reference

#include <sound.h>

List of all members.

Public Attributes

const void * Base
 pointer on a Unit
unsigned Id
 unique identifier (if the pointer has been shared)


Detailed Description

Origin of a sound

Definition at line 124 of file sound.h.


Member Data Documentation

const void* Origin::Base

pointer on a Unit

Definition at line 125 of file sound.h.

Referenced by ChooseSample().

unsigned Origin::Id

unique identifier (if the pointer has been shared)

Definition at line 126 of file sound.h.

Referenced by ChooseSample().


The documentation for this struct was generated from the following file:

Generated on Sat Feb 21 00:28:25 2009 for Bos Wars by  doxygen 1.5.6