____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"#include <sound.h>
Public Attributes | |
| const void * | Base |
| pointer on a Unit | |
| unsigned | Id |
| unique identifier (if the pointer has been shared) | |
Definition at line 124 of file sound.h.
| const void* Origin::Base |
| unsigned Origin::Id |
unique identifier (if the pointer has been shared)
Definition at line 126 of file sound.h.
Referenced by ChooseSample().
1.5.6