____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"#include <particle.h>
Public Member Functions | |
| CPosition (float x, float y) | |
Public Attributes | |
| float | x |
| float | y |
Definition at line 39 of file particle.h.
| CPosition::CPosition | ( | float | x, | |
| float | y | |||
| ) | [inline] |
Definition at line 41 of file particle.h.
| float CPosition::x |
Definition at line 42 of file particle.h.
Referenced by StaticParticle::draw(), CSmokeParticle::draw(), CChunkParticle::draw(), CParticleManager::getScreenPos(), and CChunkParticle::update().
| float CPosition::y |
Definition at line 43 of file particle.h.
Referenced by StaticParticle::draw(), CSmokeParticle::draw(), CChunkParticle::draw(), CParticleManager::getScreenPos(), CSmokeParticle::update(), and CChunkParticle::update().
1.5.6