____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

sdlpixel.h File Reference

#include "SDL.h"
#include "guichan/color.h"

Go to the source code of this file.

Namespaces

namespace  gcn

Functions

const Color gcn::SDLgetPixel (SDL_Surface *surface, int x, int y)
void gcn::SDLputPixel (SDL_Surface *surface, int x, int y, const Color &color)
unsigned int gcn::SDLAlpha16 (unsigned int src, unsigned int dst, unsigned char a)
unsigned int gcn::SDLAlpha32 (unsigned int src, unsigned int dst, unsigned char a)
void gcn::SDLputPixelAlpha (SDL_Surface *surface, int x, int y, const Color &color)


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