____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"
#include "stratagus.h"
#include "particle.h"
#include "video.h"
#include "ui.h"
Go to the source code of this file.
Variables | |
| CParticleManager | ParticleManager |
Definition in file particlemanager.cpp.
Definition at line 37 of file particlemanager.cpp.
Referenced by StaticParticle::draw(), CSmokeParticle::draw(), CViewport::Draw(), CChunkParticle::draw(), GameMainLoop(), tolua_get_ParticleManager(), tolua_set_ParticleManager(), and CChunkParticle::update().
1.5.6