____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

gcn::SDLGraphics Member List

This is the complete list of members for gcn::SDLGraphics, including all inherited members.

_beginDraw()gcn::SDLGraphics [virtual]
_endDraw()gcn::SDLGraphics [virtual]
CENTER enum valuegcn::Graphics
drawHLine(int x1, int y, int x2)gcn::SDLGraphics [protected, virtual]
drawImage(const Image *image, int srcX, int srcY, int dstX, int dstY, int width, int height)gcn::SDLGraphics [virtual]
gcn::Graphics::drawImage(const Image *image, int dstX, int dstY)gcn::Graphics [virtual]
drawLine(int x1, int y1, int x2, int y2)gcn::SDLGraphics [virtual]
drawPoint(int x, int y)gcn::SDLGraphics [virtual]
drawRectangle(const Rectangle &rectangle)gcn::SDLGraphics [virtual]
drawSDLSurface(SDL_Surface *surface, SDL_Rect source, SDL_Rect destination)gcn::SDLGraphics [virtual]
drawText(const std::string &text, int x, int y, unsigned int alignment=LEFT)gcn::Graphics [virtual]
drawVLine(int x, int y1, int y2)gcn::SDLGraphics [protected, virtual]
fillRectangle(const Rectangle &rectangle)gcn::SDLGraphics [virtual]
getColor()gcn::SDLGraphics [virtual]
getCurrentClipArea()gcn::Graphics [virtual]
getTarget() const gcn::SDLGraphics [virtual]
Graphics()gcn::Graphics
LEFT enum valuegcn::Graphics
mAlphagcn::SDLGraphics [protected]
mClipStackgcn::Graphics [protected]
mColorgcn::SDLGraphics [protected]
mFontgcn::Graphics [protected]
mTargetgcn::SDLGraphics [protected]
popClipArea()gcn::SDLGraphics [virtual]
pushClipArea(Rectangle area)gcn::SDLGraphics [virtual]
RIGHT enum valuegcn::Graphics
SDLGraphics()gcn::SDLGraphics
setColor(const Color &color)gcn::SDLGraphics [virtual]
setFont(Font *font)gcn::Graphics [virtual]
setTarget(SDL_Surface *target)gcn::SDLGraphics [virtual]
~Graphics()gcn::Graphics [inline, virtual]


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