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    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
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       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

gcn::Graphics Class Reference

#include <graphics.h>

Inheritance diagram for gcn::Graphics:

gcn::SDLGraphics MyOpenGLGraphics

List of all members.

Public Types

enum  { LEFT = 0, CENTER, RIGHT }

Public Member Functions

 Graphics ()
virtual ~Graphics ()
virtual void _beginDraw ()
virtual void _endDraw ()
virtual bool pushClipArea (Rectangle area)
virtual void popClipArea ()
virtual const ClipRectanglegetCurrentClipArea ()
virtual void drawImage (const Image *image, int srcX, int srcY, int dstX, int dstY, int width, int height)=0
virtual void drawImage (const Image *image, int dstX, int dstY)
virtual void drawPoint (int x, int y)=0
virtual void drawLine (int x1, int y1, int x2, int y2)=0
virtual void drawRectangle (const Rectangle &rectangle)=0
virtual void fillRectangle (const Rectangle &rectangle)=0
virtual void setColor (const Color &color)=0
virtual const ColorgetColor ()=0
virtual void setFont (Font *font)
virtual void drawText (const std::string &text, int x, int y, unsigned int alignment=LEFT)

Protected Attributes

std::stack< ClipRectanglemClipStack
FontmFont


Detailed Description

Used for drawing graphics. It contains all vital functions for drawing. We include implemented Graphics classes for some common platforms like the Allegro library, the OpenGL library and the SDL library. To make Guichan usable under another platform, a Graphics class must be implemented.

In Graphics you can set clip areas to limit drawing to certain areas of the screen. Clip areas are put on a stack, which means that you can push smaller and smaller clip areas onto the stack. All coordinates will be relative to the topmost clip area. In most cases you won't have to worry about the clip areas, unless you want to implement some really complex widget. Pushing and poping of clip areas are handled automatically by container widgets when their child widgets are drawn.

IMPORTANT: Remember to pop each clip area that you pushed on the stack after you are done with it.

If you feel that Graphics is to restrictive for your needs, there is no one stopping you from using your own code for drawing in Widgets. You could for instance use pure SDL in the drawing of Widgets bypassing Graphics. This might however hurt portability of your application.

If you implement a Graphics class not present in Guichan we would be very happy to add it to Guichan.

See also:
AllegroGraphics, OpenGLGraphics, SDLGraphics, Image

Definition at line 97 of file graphics.h.


Member Enumeration Documentation

anonymous enum

Alignments for text drawing.

Enumerator:
LEFT 
CENTER 
RIGHT 

Definition at line 255 of file graphics.h.


Constructor & Destructor Documentation

gcn::Graphics::Graphics (  ) 

Definition at line 66 of file graphics.cpp.

References mFont.

virtual gcn::Graphics::~Graphics (  )  [inline, virtual]

Definition at line 102 of file graphics.h.


Member Function Documentation

virtual void gcn::Graphics::_beginDraw (  )  [inline, virtual]

Initializes drawing. Called by the Gui when Gui::draw() is called. It is needed by some implementations of Graphics to perform preparations before drawing. An example of such an implementation would be OpenGLGraphics.

NOTE: You will never need to call this function yourself. Gui will do it for you.

See also:
_endDraw, Gui::draw

Reimplemented in gcn::SDLGraphics, and MyOpenGLGraphics.

Definition at line 115 of file graphics.h.

Referenced by gcn::Gui::draw().

virtual void gcn::Graphics::_endDraw (  )  [inline, virtual]

Deinitializes drawing. Called by the Gui when a Gui::draw() is done. done. It should reset any state changes made by _beginDraw().

NOTE: You will never need to call this function yourself. Gui will do it for you.

See also:
_beginDraw, Gui::draw

Reimplemented in gcn::SDLGraphics, and MyOpenGLGraphics.

Definition at line 126 of file graphics.h.

Referenced by gcn::Gui::draw().

bool gcn::Graphics::pushClipArea ( Rectangle  area  )  [virtual]

Pushes a clip area onto the stack. The x and y coordinates in the Rectangle will be relative to the last pushed clip area. If the new area falls outside the current clip area, it will be clipped as necessary.

Parameters:
area the clip area to be pushed onto the stack.
Returns:
false if the the new area lays totally outside the current clip area. Note that an empty clip area will be pused in this case.

Reimplemented in gcn::SDLGraphics.

Definition at line 71 of file graphics.cpp.

References gcn::Rectangle::height, gcn::Rectangle::intersect(), mClipStack, gcn::Rectangle::width, gcn::Rectangle::x, gcn::ClipRectangle::xOffset, gcn::Rectangle::y, and gcn::ClipRectangle::yOffset.

Referenced by MyOpenGLGraphics::_beginDraw(), gcn::ScrollArea::draw(), gcn::Gui::draw(), gcn::DropDown::draw(), gcn::Container::drawChildren(), gcn::Window::drawContent(), gcn::ScrollArea::drawDownButton(), gcn::ScrollArea::drawHBar(), gcn::ScrollArea::drawHMarker(), gcn::ScrollArea::drawLeftButton(), gcn::ScrollArea::drawRightButton(), gcn::ScrollArea::drawUpButton(), gcn::ScrollArea::drawVBar(), gcn::ScrollArea::drawVMarker(), and gcn::SDLGraphics::pushClipArea().

void gcn::Graphics::popClipArea (  )  [virtual]

const ClipRectangle & gcn::Graphics::getCurrentClipArea (  )  [virtual]

Gets the current ClipArea. Usefull if you want to do drawing bypassing Graphics.

Returns:
the current ClipArea.

Definition at line 110 of file graphics.cpp.

References GCN_EXCEPTION, and mClipStack.

Referenced by MyOpenGLGraphics::drawImage(), and CFont::drawString().

virtual void gcn::Graphics::drawImage ( const Image image,
int  srcX,
int  srcY,
int  dstX,
int  dstY,
int  width,
int  height 
) [pure virtual]

Draws a part of an Image.

NOTE: Width and height arguments will not scale the Image but specifies the size of the part to be drawn. If you want to draw the whole Image there is a simplified version of this function.

EXAMPLE:

 drawImage(myImage, 10, 10, 20, 20, 40, 40); 
Will draw a rectangular piece of myImage starting at coordinate (10, 10) in myImage, with width and height 40. The piece will be drawn with it's top left corner at coordinate (20, 20).

Parameters:
image the Image to draw.
srcX source Image x coordinate.
srcY source Image y coordinate.
dstX destination x coordinate.
dstY destination y coordinate.
width the width of the piece.
height the height of the piece.

Implemented in gcn::SDLGraphics, and MyOpenGLGraphics.

Referenced by ImageSlider::draw(), ImageButton::draw(), gcn::Icon::draw(), ImageCheckBox::drawBox(), ImageRadioButton::drawBox(), gcn::ImageFont::drawGlyph(), drawImage(), and ImageSlider::drawMarker().

void gcn::Graphics::drawImage ( const Image image,
int  dstX,
int  dstY 
) [virtual]

Draws an image. A simplified version of the other drawImage. It will draw a whole image at the coordinate you specify. It is equivalent to calling:

 drawImage(myImage, 0, 0, dstX, dstY, image->getWidth(), image->getHeight()); 

Definition at line 120 of file graphics.cpp.

References drawImage(), gcn::Image::getHeight(), and gcn::Image::getWidth().

virtual void gcn::Graphics::drawPoint ( int  x,
int  y 
) [pure virtual]

Draws a single point/pixel.

Parameters:
x the x coordinate.
y the y coordinate.

Implemented in gcn::SDLGraphics, and MyOpenGLGraphics.

virtual void gcn::Graphics::drawLine ( int  x1,
int  y1,
int  x2,
int  y2 
) [pure virtual]

virtual void gcn::Graphics::drawRectangle ( const Rectangle rectangle  )  [pure virtual]

virtual void gcn::Graphics::fillRectangle ( const Rectangle rectangle  )  [pure virtual]

virtual void gcn::Graphics::setColor ( const Color color  )  [pure virtual]

virtual const Color& gcn::Graphics::getColor (  )  [pure virtual]

Gets the Color to use when drawing.

Returns:
the Color used when drawing.

Implemented in gcn::SDLGraphics, and MyOpenGLGraphics.

void gcn::Graphics::setFont ( Font font  )  [virtual]

void gcn::Graphics::drawText ( const std::string &  text,
int  x,
int  y,
unsigned int  alignment = LEFT 
) [virtual]


Member Data Documentation

std::stack<ClipRectangle> gcn::Graphics::mClipStack [protected]

Font* gcn::Graphics::mFont [protected]

Definition at line 264 of file graphics.h.

Referenced by drawText(), Graphics(), and setFont().


The documentation for this class was generated from the following files:

Generated on Sat Feb 21 00:28:26 2009 for Bos Wars by  doxygen 1.5.6