____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

SoundConfig Class Reference

#include <unitsound.h>

List of all members.

Public Member Functions

 SoundConfig ()
 SoundConfig (std::string name)

Public Attributes

std::string Name
 config sound name
CSoundSound
 identifier send to sound server


Detailed Description

Sound definition

Definition at line 49 of file unitsound.h.


Constructor & Destructor Documentation

SoundConfig::SoundConfig (  )  [inline]

Definition at line 52 of file unitsound.h.

SoundConfig::SoundConfig ( std::string  name  )  [inline]

Definition at line 53 of file unitsound.h.


Member Data Documentation

std::string SoundConfig::Name


The documentation for this class was generated from the following file:

Generated on Sat Feb 21 00:28:25 2009 for Bos Wars by  doxygen 1.5.6