____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

DecoSpriteType Class Reference

List of all members.

Public Attributes

std::vector< std::string > Name
 Name of the sprite.
std::vector< DecorationSpriteArray
 Sprite to display variable.


Detailed Description

Structure grouping all Sprites for decoration.

Definition at line 82 of file unit_draw.cpp.


Member Data Documentation

std::vector<std::string> DecoSpriteType::Name

Name of the sprite.

Definition at line 84 of file unit_draw.cpp.

Referenced by CclDefineSprites(), CleanDecorations(), and GetSpriteIndex().

Sprite to display variable.

Definition at line 85 of file unit_draw.cpp.

Referenced by CclDefineSprites(), CleanDecorations(), CDecoVarSpriteBar::Draw(), and LoadDecorations().


The documentation for this class was generated from the following file:

Generated on Sat Feb 21 00:28:24 2009 for Bos Wars by  doxygen 1.5.6