____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"#include <spells.h>
Public Member Functions | |
| ConditionInfoVariable () | |
Public Attributes | |
| char | Enable |
| Target is 'user defined variable'. | |
| int | MinValue |
| Target must have more Value than that. | |
| int | MaxValue |
| Target must have less Value than that. | |
| int | MinMax |
| Target must have more Max than that. | |
| int | MinValuePercent |
| Target must have more (100 * Value / Max) than that. | |
| int | MaxValuePercent |
| Target must have less (100 * Value / Max) than that. | |
| char | ConditionApplyOnCaster |
| true if these condition are for caster. | |
Definition at line 277 of file spells.h.
Target is 'user defined variable'.
Definition at line 281 of file spells.h.
Referenced by CclSpellCondition(), and PassCondition().
Target must have more Value than that.
Definition at line 285 of file spells.h.
Referenced by CclSpellCondition(), and PassCondition().
Target must have less Value than that.
Definition at line 286 of file spells.h.
Referenced by CclSpellCondition(), and PassCondition().
Target must have more Max than that.
Definition at line 287 of file spells.h.
Referenced by CclSpellCondition(), and PassCondition().
Target must have more (100 * Value / Max) than that.
Definition at line 288 of file spells.h.
Referenced by CclSpellCondition(), and PassCondition().
Target must have less (100 * Value / Max) than that.
Definition at line 289 of file spells.h.
Referenced by CclSpellCondition(), and PassCondition().
true if these condition are for caster.
Definition at line 291 of file spells.h.
Referenced by CclSpellCondition(), and PassCondition().
1.5.6