____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

CPieMenu Class Reference

#include <ui.h>

List of all members.

Public Member Functions

 CPieMenu ()
void SetRadius (int radius)

Public Attributes

CGraphicG
 Optional background image.
int MouseButton
 Which mouse button pops up the piemenu, deactivate with NoButton.
int X [8]
 X position of the pies.
int Y [8]
 Y position of the pies.


Detailed Description

Definition at line 262 of file ui.h.


Constructor & Destructor Documentation

CPieMenu::CPieMenu (  )  [inline]

Definition at line 264 of file ui.h.

References X, and Y.


Member Function Documentation

void CPieMenu::SetRadius ( int  radius  )  [inline]

Definition at line 275 of file ui.h.

References X, and Y.


Member Data Documentation

Optional background image.

Definition at line 270 of file ui.h.

Referenced by CleanUserInterface(), DrawPieMenu(), and CUserInterface::Load().

Which mouse button pops up the piemenu, deactivate with NoButton.

Definition at line 271 of file ui.h.

Referenced by UIHandleButtonDown().

int CPieMenu::X[8]

X position of the pies.

Definition at line 272 of file ui.h.

Referenced by CPieMenu(), DrawPieMenu(), GetPieUnderCursor(), SetRadius(), and UIHandleMouseMove().

int CPieMenu::Y[8]

Y position of the pies.

Definition at line 273 of file ui.h.

Referenced by CPieMenu(), DrawPieMenu(), GetPieUnderCursor(), SetRadius(), and UIHandleMouseMove().


The documentation for this class was generated from the following file:

Generated on Sat Feb 21 00:28:23 2009 for Bos Wars by  doxygen 1.5.6