____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"Public Member Functions | |
| CNetworkCommandQueue () | |
| void | Clear () |
Public Attributes | |
| unsigned long | Time |
| time to execute | |
| unsigned char | Type |
| Command Type. | |
| CNetworkCommand | Data |
| command content | |
Definition at line 244 of file network.cpp.
| CNetworkCommandQueue::CNetworkCommandQueue | ( | ) | [inline] |
Definition at line 246 of file network.cpp.
| void CNetworkCommandQueue::Clear | ( | void | ) | [inline] |
Definition at line 247 of file network.cpp.
References CNetworkCommand::Clear(), Data, Time, and Type.
Referenced by AllocNCQ(), and NetworkSendCommands().
| unsigned long CNetworkCommandQueue::Time |
time to execute
Definition at line 249 of file network.cpp.
Referenced by Clear(), InitNetwork2(), NetworkEvent(), NetworkExecCommands(), NetworkQuit(), NetworkRecover(), NetworkRemovePlayer(), NetworkSendCommand(), NetworkSendCommands(), NetworkSendExtendedCommand(), and NetworkSendPacket().
| unsigned char CNetworkCommandQueue::Type |
Command Type.
Definition at line 250 of file network.cpp.
Referenced by Clear(), InitNetwork2(), NetworkChatMessage(), NetworkEvent(), NetworkExecCommands(), NetworkQuit(), NetworkRecover(), NetworkSendCommand(), NetworkSendCommands(), NetworkSendExtendedCommand(), NetworkSendPacket(), and ParseNetworkCommand().
command content
Definition at line 251 of file network.cpp.
Referenced by Clear(), NetworkChatMessage(), NetworkEvent(), NetworkQuit(), NetworkRecover(), NetworkSendCommand(), NetworkSendCommands(), NetworkSendExtendedCommand(), NetworkSendPacket(), and ParseNetworkCommand().
1.5.6