____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"#include <unittype.h>

Public Member Functions | |
| virtual | ~CBuildRestriction () |
| virtual void | Init () |
| virtual bool | Check (const CUnitType *type, int x, int y, CUnit *&ontoptarget) const =0 |
Definition at line 504 of file unittype.h.
| virtual CBuildRestriction::~CBuildRestriction | ( | ) | [inline, virtual] |
Definition at line 507 of file unittype.h.
| virtual void CBuildRestriction::Init | ( | void | ) | [inline, virtual] |
Reimplemented in CBuildRestrictionAnd, CBuildRestrictionAddOn, CBuildRestrictionOnTop, and CBuildRestrictionDistance.
Definition at line 508 of file unittype.h.
| virtual bool CBuildRestriction::Check | ( | const CUnitType * | type, | |
| int | x, | |||
| int | y, | |||
| CUnit *& | ontoptarget | |||
| ) | const [pure virtual] |
Implemented in CBuildRestrictionAnd, CBuildRestrictionAddOn, CBuildRestrictionOnTop, and CBuildRestrictionDistance.
1.5.6