____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

CAnimations Class Reference

#include <animation.h>

List of all members.

Public Member Functions

 CAnimations ()

Public Attributes

CAnimationStart
CAnimationStill
CAnimationDeath
CAnimationAttack
CAnimationMove
CAnimationRepair
CAnimationTrain
CAnimationHarvest


Detailed Description

Definition at line 108 of file animation.h.


Constructor & Destructor Documentation

CAnimations::CAnimations (  )  [inline]

Definition at line 110 of file animation.h.


Member Data Documentation

Definition at line 115 of file animation.h.

Referenced by CclDefineAnimations(), and MapAnimSounds().

Definition at line 117 of file animation.h.

Referenced by CclDefineAnimations(), HandleActionDie(), LetUnitDie(), and MapAnimSounds().

Definition at line 119 of file animation.h.

Referenced by CanMove(), CclDefineAnimations(), DoActionMove(), and MapAnimSounds().

Definition at line 120 of file animation.h.

Referenced by AnimateActionRepair(), CclDefineAnimations(), and MapAnimSounds().

Definition at line 121 of file animation.h.

Referenced by CclDefineAnimations(), HandleActionTrain(), and MapAnimSounds().

Definition at line 122 of file animation.h.

Referenced by AnimateActionHarvest(), CclDefineAnimations(), and MapAnimSounds().


The documentation for this class was generated from the following file:

Generated on Sat Feb 21 00:28:23 2009 for Bos Wars by  doxygen 1.5.6