____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"#include <ai_local.h>
Public Member Functions | |
| AiTransportRequest () | |
Public Attributes | |
| CUnit * | Unit |
| COrder | Order |
Definition at line 170 of file ai_local.h.
| AiTransportRequest::AiTransportRequest | ( | ) | [inline] |
Definition at line 172 of file ai_local.h.
Definition at line 174 of file ai_local.h.
Referenced by AiEachCycle(), CclDefineAiPlayer(), and SaveAiPlayer().
Definition at line 175 of file ai_local.h.
Referenced by AiEachCycle(), CclDefineAiPlayer(), and SaveAiPlayer().
1.5.6