____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

AiBuildQueue Class Reference

#include <ai_local.h>

List of all members.

Public Member Functions

 AiBuildQueue ()

Public Attributes

int Want
 requested number
int Made
 built number
CUnitTypeType
 unit-type
unsigned long Wait
 wait until this cycle


Detailed Description

AI build queue.

List of orders for the resource manager to handle

Definition at line 145 of file ai_local.h.


Constructor & Destructor Documentation

AiBuildQueue::AiBuildQueue (  )  [inline]

Definition at line 147 of file ai_local.h.


Member Data Documentation

requested number

Definition at line 149 of file ai_local.h.

Referenced by AiAddUnitTypeRequest(), AiCheckingWork(), AiCheckUnits(), CclAiDump(), CclDefineAiPlayer(), and SaveAiPlayer().

built number

Definition at line 150 of file ai_local.h.

Referenced by AiAddUnitTypeRequest(), AiCheckingWork(), CclAiDump(), CclDefineAiPlayer(), and SaveAiPlayer().

unsigned long AiBuildQueue::Wait

wait until this cycle

Definition at line 152 of file ai_local.h.

Referenced by AiCheckingWork().


The documentation for this class was generated from the following file:

Generated on Sat Feb 21 00:28:22 2009 for Bos Wars by  doxygen 1.5.6