____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

action_stand.cpp File Reference

The stand ground action. More...

#include <stdio.h>
#include "stratagus.h"
#include "unit.h"
#include "actions.h"

Go to the source code of this file.

Functions

void HandleActionStandGround (CUnit *unit)
 Handle command follow.


Detailed Description

The stand ground action.

Definition in file action_stand.cpp.


Function Documentation

void HandleActionStandGround ( CUnit unit  ) 

Handle command follow.

Unit stands ground!

Parameters:
unit Action handled for this unit pointer.

Definition at line 50 of file action_stand.cpp.

References ActionStillGeneric().


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