____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

gcn::SDLInput Member List

This is the complete list of members for gcn::SDLInput, including all inherited members.

_pollInput()gcn::SDLInput [inline, virtual]
convertKeyCharacter(SDL_keysym key)gcn::SDLInput [static]
convertMouseButton(int button)gcn::SDLInput [protected]
dequeueKeyInput()gcn::SDLInput [virtual]
dequeueMouseInput()gcn::SDLInput [virtual]
isKeyQueueEmpty()gcn::SDLInput [virtual]
isMouseQueueEmpty()gcn::SDLInput [virtual]
mIsRepeatinggcn::SDLInput [protected]
mKeyInputQueuegcn::SDLInput [protected]
mLastKeygcn::SDLInput [protected]
mMouseDowngcn::SDLInput [protected]
mMouseInputQueuegcn::SDLInput [protected]
mMouseInWindowgcn::SDLInput [protected]
processKeyRepeat()gcn::SDLInput [virtual]
pushInput(SDL_Event event)gcn::SDLInput [virtual]
SDLInput()gcn::SDLInput
~Input()gcn::Input [inline, virtual]


Generated on Sat Feb 21 00:28:26 2009 for Bos Wars by  doxygen 1.5.6