____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"| discard() | gcn::SDLImageLoader | [virtual] |
| finalize() | gcn::SDLImageLoader | [virtual] |
| free(Image *image) | gcn::SDLImageLoader | [virtual] |
| getHeight() const | gcn::SDLImageLoader | [virtual] |
| getPixel(int x, int y) | gcn::SDLImageLoader | [virtual] |
| getRawData() | gcn::SDLImageLoader | [virtual] |
| getWidth() const | gcn::SDLImageLoader | [virtual] |
| mCurrentImage | gcn::SDLImageLoader | [protected] |
| prepare(const std::string &filename) | gcn::SDLImageLoader | [virtual] |
| putPixel(int x, int y, const Color &color) | gcn::SDLImageLoader | [virtual] |
| SDLImageLoader() | gcn::SDLImageLoader | |
| ~ImageLoader() | gcn::ImageLoader | [inline, virtual] |
1.5.6