____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"| Cast(CUnit *caster, const SpellType *spell, CUnit *target, int x, int y) | Summon | [virtual] |
| ModifyManaCaster | SpellActionType | |
| RequireCorpse | Summon | |
| SpellActionType(int mod=0) | SpellActionType | [inline] |
| Summon() | Summon | [inline] |
| TTL | Summon | |
| UnitType | Summon | |
| ~SpellActionType() | SpellActionType | [inline, virtual] |
1.5.6