____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

SpawnMissile Member List

This is the complete list of members for SpawnMissile, including all inherited members.

Cast(CUnit *caster, const SpellType *spell, CUnit *target, int x, int y)SpawnMissile [virtual]
DamageSpawnMissile
DelaySpawnMissile
EndPointSpawnMissile
MissileSpawnMissile
ModifyManaCasterSpellActionType
SpawnMissile()SpawnMissile [inline]
SpellActionType(int mod=0)SpellActionType [inline]
StartPointSpawnMissile
TTLSpawnMissile
~SpellActionType()SpellActionType [inline, virtual]


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